(Another) engineer turned designer
By my third year of engineering, I was unsure about what I wanted to do. I tried things like DSA, React, and Flutter, but none of them really clicked. Design entered the picture after I came across a UI/UX video, and it felt different. Layouts, typography, colors, and especially Figma prototypes kept me hooked. I experimented, tried animations, and shared some of that work online which pushed me to keep going.
Last year, I joined Quicko as a design intern and later continued full-time. These days, I’m focused on design engineering, experimenting with Claude, Cursor, and v0, and trying to ship things to prod by myself.
Visual Design, Motion Design, Interaction Design, Data Visualisation, Product Thinking, Information Architecture, Design Systems
User Research, Competitive Analysis, Rapid Prototyping, Edge Case Reasoning, Usability Testing
Figma suite, Framer, Notion, Jitter, Claude Code, V0 by Vercel, Gemini & ChatGPT for Image Generation, HTML / CSS / JS
Iteration is how things click for me. A few quick rounds usually bring clarity. If they don’t, stepping away works better than forcing a solution.
Constraints bring clarity. I rely on them to make stronger decisions and keep things from turning into noise.
Speed brings clarity. I find it easier to improve something real than overthink the perfect version.
I spend more time than I should on small details. Hover states, empty states, micro-interactions. They’re easy to miss, but hard to forget.
I’m bad at process-heavy rituals while designing. Naming every Figma layer or keeping things perfectly organised mid-work just distracts me from actually designing.
Playlist curator with proven record*
900 Elo chess player (still trying)
Casual runner
Massive Kohli fan
Usually end up re-watching The Office










